Developer

I am a Graphics Engineer at Ubisoft Québec developing Assassin’s Creed Codename Red. I worked at Wildlife Studios on mobile games such as Zooba and Sniper 3D. Also at Hoplon on Heavy Metal Machines using Unity 3D.

Researcher

I defended a Master’s Thesis at DCC UFMG focusing on swarm robotics. My supervisors were Luiz Chaimowicz and Luciano A. Pimenta. I published research papers and presented them at conferences such as ICRA and IROS.

Professor

I was an Assistant Professor at PUC Minas, where I taught Computer Graphics, Game Networking, and Graph Algorithms at the Digital Games Department and Computer Information Systems Department.